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Old X2 websites archived
Posted in Site Content by Squirminator2k at 05/05/08 4:19am UTC

Dream17 reader Lemonhead sent us an email a week or so ago letting us know that he'd archived versions of the now defunct official website for PSone schoot 'em up X2. We've uploaded the sites for visitors to explore. There are unfortunately some instances of missing images or files, but the sites are effectively as they were back in 1995/96.

Preview site
1st version
2nd version
3rd version
4th version


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Worms: A Space Oddity fails to impress Veteran Wormers
Posted in Worms by Squirminator2k at 09/04/08 9:38pm UTC

Which is largely unsurprising really, considering it isn't aimed at us. It's aimed at people who haven't played a Worms game before. Team 17 had announced that the game would only have 17 weapons and yet knowing this Wormers are still going out to buy the game only to complain about the limited arsenal some minutes later. Unfortunately it's the Veterans who are the most vocal on the Team 17 forum. Go fig.

I personally haven't picked up the game, considering it came out just before I went back to England to visit family, but I imagine I'll pick it up fairly soon. It seems fairly pricey for a Wii game (compared to other games in the States, I mean). Once I have it I'll write a full, impartial review. Then I'll throw that in the bin and write a proper one.

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Worms 3D Mac Universal Patch available
Posted in Worms by Bonz at 23/03/08 7:39pm UTC

Mac Wormers pay attention!
The v1.1 Universal Patch for the Mac version of Worms 3D has been released three days ago. Now the owner's of a Mac with an Intel processor can play the game natively.

Get it either from Feral Interactive's support site or from Dream 17.

There's also a download for the normal v1.0.1 patch for Worms 3D (Mac) on the same page for, since it wasn't available from Dream17 before.
Yes, we take care for Mac users too. Finally.

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IGN posts Worms retrospective, uses Dream17 content
Posted in Worms by Squirminator2k at 18/03/08 3:59am UTC

A Worms Retrospective has been posted on IGN, and they've been rather cheeky and used one of our Total Wormage screenshots without asking us or crediting us. Which is nice.


Look familiar?

The article also has occasional bits of misinformation, such as the claim that the franchise has been going for "over twenty years" and then go on to say Andy designed the version version of the game in 1990, which is less than twenty years ago. They also claim that Worms 3D came out in 1999, a good couple of years before the GameCube and PS2 even hit the market. Have a read of the article yourself and see if you can spot any more inaccuracies.

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Worms: A Space Oddity release soon
Posted in Worms by Squirminator2k at 10/03/08 11:55pm UTC

Worms: A Space Oddity is apparently due for release very soon. The Nintendo US website has the game listed for a March 11th release, while Amazon US lists it as March 17th. This appears consistent with the US release of Worms Open Warfare 2, which Amazon US had listed as coming out a week after its retail release elsewhere.

Interestingly, Amazon UK lists the game as having a March 28th release, which if accurate means this is the second Team 17 game to see a release outside of the UK first. The previous title was Lemmings PS3.

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WOW2 on the PlayStation3 Store...?
Posted in Rumours & Speculation by Squirminator2k at 10/03/08 11:48pm UTC

Kotaku recently posted what may be a leaked screenshot of the new PlayStation Store for the PS3, and if you have a look you can see the Worms Open Warfare 2 logo on the left, between the Pixar and Patapon logos. Now as Kotaku themselves state, this screenshot may well be a mock-up - be it Sony in-house or just a hoax - but if Worms Open Warfare 2 did make it to the online store, it would likely remain a PSP exclusive. You wouldn't be able to play it on your PS3.

Sorry, PS3 Worms fans - you'll have to wait for now.

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Worms XBLA wins an award which isn't an award
Posted in Worms by Squirminator2k at 04/03/08 6:49pm UTC

Calling it the Xbox Live Arcade Awards is at least 30% inaccurate. Three of the "awards" - "Best-Selling Game," "Most-Played Game" and "Highest-Rated Game" - aren't awards at all. No special consideration needs to be made to give those particular awards to anyone. All you need to do is look at the numbers and the person with the highest one wins that £5 WH Smith Gift Certificate.

Still, developing the most-played Xbox Live Arcade game of 2007 is definitely something to get excited about. Worms for Xbox Live was that game, which is fantastic. It's still one of the most-played Xbox Live games overall, I believe (the last time I checked it was in sixth place) proving that the 2D side of the franchise still has some sticking power despite Team 17's reluctance to release any further content or fix any of the glaring bugs that the game has. Well done, Team 17.

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WormsDC in WinUAE: Yep, it definitely works
Posted in Amiga Emulation by Squirminator2k at 29/02/08 3:12am UTC

Worms: The Directors Cut most certainly works in the latest build of WinUAE, which is fantastic news. There is one minor graphical glitch (active sprites, such as the current worm in play, sheep, dynamite, etc., can sometimes be copied and overlaid the current sprite by one pixel to the right) but it doesn't affect the gameplay.

Terrific stuff - a slice of Worming history is now fully playable once again!

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WinUAE 1.4.6 released, WormsDC appears to work
Posted in Amiga Emulation by Squirminator2k at 25/02/08 7:53pm UTC

I don't usually report the release of new builds of WinUAE, largely because I am endemically lazy. However yesterday I discovered there was a new release available, so I did what I usually do: I downloaded it, booted it up and immediately tested out Worms: The Directors Cut, which as you may know hasn't worked properly under the emulator for quite a while now.

Imagine my surprise when yesterday I managed to play three whole games without the game hanging.

One of the updates to WinUAE is a "Sound emulation tweak". WormsDC's functionality seems tied to the sound emulation for some reason (the game refuses to work if you have sound disabled, for instance) so this might be what has fixed the game. I'm going to continue testing WormsDC to make sure that it's working again, just to be sure that this wasn't some kind of marvelous fluke.

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WWP N-Gage: The Second-Worst Trailer You'll See Today
Posted in Worms by Squirminator2k at 18/02/08 9:27am UTC

I'm trying rather hard to forget about the awful trailer for Leisure Suit Larry: Box Office Bust. Fortunately GameTrailers.com also has a trailer for the upcoming 2008 release of Worms World Party for Nokia's relaunched N-Gage service. The trailer can be found here.

The trailer itself looks very, very fake, but the game itself seems as though it may be legit. We've reported on a new mobile Worms game before, and it looks like this might well be it. Why, then, Team 17 didn't get Two Tribes to develop this version as well, I'll never know. Still, I shall be making inquiries...

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Leisure Suit Larry trailer [Arguably NSFW]
Posted in Other Stuff by Squirminator2k at 18/02/08 9:14am UTC

If you've been waiting for a trailer, here it is. Remember it's probably Not Safe For Work.

Personally, I'm not impressed. I'm not a huge fan of Leisure Suit Larry as it is, but this seems particularly... well, bad. Yes, it's only an early Teaser Trailer, but in terms of quality it's... it's... it's just bad. The spangly breasts at the end seem wholly unnecessary, but to be fair so does pretty much every other aspect of the trailer, so at least it's consistent if nothing else.

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Spadge drops hints of Things to Come
Posted in In Development by Squirminator2k at 06/02/08 4:46pm UTC

I love Martyn Brown's blog. Team17 seldom post news on their own website anymore, and so Martyn will occasionally use his blog to drop little hints about what Team17 are working on here and there.

Yesterday, Martyn wrote about plans for future titles for the 360 and PS3:
I can confirm that we have two new titles in the works for digital-publishing on XBLA and one pencilled in for PSN (subject to that being OK'd). We expect all 3 will be very well received and there to be much street-dancing and merriment in general. One is slated for late 2008 and the other stuff in 2009. No details as yet to tease you with, but watch this and several new URL's for more in the coming weeks.

As usual, more info when we have it. Should you feel inclined, you can read the blog post here.

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